EDUCEN: European Disasters in Urban Centres

Started in May 2015, the €1.7 million, EU-funded Collaboration and Support Action EDUCEN project is a European expert platform focusing on the role of culture in disaster management and risk. EDUCEN is a consortium consisting of 10 participant organizations from 7 different countries.

In the project, CRS is responsible for preparing policy exercises that will be used for EDUCEN case studies, and for other serious games related activities.

Central to the EDUCEN project is the idea that cultures, the ’soft infrastructure’, hold important assets to disaster-affected communities; disaster managers and disaster-affected people alike. Our premise is that culture and cultural diversity are not just a challenge creating barriers, but are in fact reservoirs of assets that people have available to them to prevent, mitigate, prepare for, cope with and adapt to disaster risks– cognitively and practically.

The overarching aim of EDUCEN is to build on existing European networks and with them identify actions to build and support culture and cultural diversity. The networking and support actions, which are central in EDUCEN’s approach, will be directed at increasing the effectiveness of DRR design by including culture as a valuable component in all phases of disaster risk management: prevention, mitigation, preparedness and response and reconstruction. This will contribute to more resilient cities that are able to meet the needs of their various cultures and subcultures during disaster relief hopefully leading to a lower number of fatalities while also reducing reaction time when disaster strikes.

The project has received funding from the European Union’s Horizon 2020 research and innovation programme under grant agreement No 653874.


Watch the movie from the Evacuation Challenge Game:

The game presents challenges connected with disaster response and evacuation during the disaster (in this case – zombie apocalypse!) in diverse culturally and linguistically environment.

The movie was shot during the project’s partner meeting in Wageningen University, Netherlands.

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